Earlier today I completed my playthrough of the HD
remastered version of Kingdom Hearts 2. This edition of Kingdom Hearts 2 is the
Final Mix version of the game, which was previously only available in Japan.
Though largely the same as the original, it contains additional items, boss
battles and various other tweaks from the original game. Having not played
Kingdom Hearts 2 since sometime around 2009, I felt like I was overdue to replay
one of my favorite games from the PS2 era, and the HD remastered version seemed
like the perfect way to do it.
Like my time with the HD remastered version of Final Fantasy
10, I played through the game knowing what to expect but also taking note of
the new features. Towards the end of my time, I decided to look more into some
of the extra boss fights. I completed a few of them, but then one boss fight
stopped me dead. I took a second try at it, and failed again. Then a third
attempt, still no success. At this point I was scratching my head trying to
figure out how to best counter the boss’s attacks and getting a bit aggravated
at what, from my irritated perspective, were some game mechanics that needed
adjustment. But then I remembered something important, moved on and went back
to finishing up the main storyline of the game. What I remembered was the
original reason I had rented the game. I wasn’t playing to defeat every boss
and collect every hidden item. Maybe one day in the future I’ll do that. All
that extra stuff that’s part of the HD remastered version is cool, but it’s not
the reason I played the game. I played the game to relive that story and
remember why I love the Kingdom Hearts series so much, and I wasn’t going to
let some optional boss fight take away my enjoyment of the experience.
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